Content MSD16 large: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
Line 12: | Line 12: | ||
:: 3.1 [[System_Architecture_MSD16#Overview|Overview]] | :: 3.1 [[System_Architecture_MSD16#Overview|Overview]] | ||
:: 3.2 [[System_Architecture_MSD16#Layers|Layers]] | :: 3.2 [[System_Architecture_MSD16#Layers|Layers]] | ||
:: 3.3 | :: 3.3 [[System_Architecture_MSD16#World_Model|World Model]] | ||
:: 3.4 [[System_Architecture_MSD16#Supervisor|Supervisor]] | |||
:: 3.5 [[System_Architecture_MSD16#Hardware_Abstraction|Hardware Abstraction]] | |||
:: 3. | :: 3.6 [[System_Architecture_MSD16#Skill_Selector|Skill Selector]] | ||
:: 3. | |||
:: 3. | |||
:4. '''[[Software_MSD16|Software]]''' | :4. '''[[Software_MSD16|Software]]''' |
Revision as of 16:11, 20 February 2017
Internal Navigation
- 1. Main
- 2. Project
- 2.1 Background
- 2.2 Project Objectives
- 3. System Architecture
- 3.1 Overview
- 3.2 Layers
- 3.3 World Model
- 3.4 Supervisor
- 3.5 Hardware Abstraction
- 3.6 Skill Selector
- 4. Software
- 4.1 Supervisor Implementation
- 4.2 Skill Matcher
- 4.3 Image Processing
- 4.4 Kalman Filtering
- 4.5 Particle Filtering
- 4.6 Communication Protocol Implementation
- 4.7 Integration
- 5. Hardware
- 5.1 Drone
- 5.2 Top-Camera
- 5.3 Ai-Ball
- 5.4 TechUnited TURTLE
- 6. Manuals
- 8. References