AutoRef - Autonomous Referee System
'An objective referee for robot football'
- 1. Main
- 2. Project
- 2.1 Background
- 2.2 System Objectives
- 2.2 Project Scope
- 3. System Architecture
- 3.1 Paradigm
- 3.2 Layered Approach
- 3.3 System Layer
- 3.4 Approach Layer
- 3.5 Implementation Layer
- 4. Implementation
- 4.1 Tasks
- 4.2 Skills
- 4.3 World Model
- 4.4 Hardware
- 4.5 Supervisory Block
- 4.6 Integration
- 6. Manuals
A football referee can hardly ever make "the correct decision", at least not in the eyes of the thousands or sometimes millions of fans watching the game. When a decision will benefit one team, there will always be complaints from the other side. It is oft-times forgotten that the referee is also merely a human. To make the game more fair, the use of technology to support the referee is increasing. Nowadays, several stadiums are already equipped with goal line technology and referees can be assisted by a Video Assistant Referee (VAR). If the use of technology keeps increasing, a human referee might one day become entirely obsolete. The proceedings of a match could be measured and evaluated by some system of sensors. With enough (correct) data, this system would be able to recognize certain events and make decisions based on these event.
The aim of this project is to do just that; making a system which can evaluate a soccer match, detect events and make decisions accordingly.
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