Robotic Drone Referee: Difference between revisions

From Control Systems Technology Group
Jump to navigation Jump to search
(MSD)
 
No edit summary
Line 1: Line 1:
Robotic Drone Referee
<div align="left">
<font size="5">Robotic Drone Referee Project</font><br />


This is a test
<font size="4">'Soccer Referee'</font>
</div>
[[File:Drone_snow.png|right|thumb|350px]]
 
=Abstract=
 
Refereeing any kind of sport is not an easy job and the decision making procedure involves a lot of variables that cannot be fully taken into account at all times. Human refereeing has a lot of limitations but is has been the only way of proceeding until now. Due to the lack of information, referees sometimes make wrong decisions that can sometimes change the flow of the game or even make it unfair. The purpose of this project is to develop an autonomous drone that will serve as a referee for any kind of soccer match. The robotic referee should be able make objective decisions taking into account all the possible information available. Thus, information regarding the field, players and ball should be assessed in real-time. This project will deliver an efficient, innovative, extensible and flexible system architecture able to cope with real time requirements and well-known robotic systems constraints.
----

Revision as of 10:22, 21 March 2016

Robotic Drone Referee Project

'Soccer Referee'

Drone snow.png

Abstract

Refereeing any kind of sport is not an easy job and the decision making procedure involves a lot of variables that cannot be fully taken into account at all times. Human refereeing has a lot of limitations but is has been the only way of proceeding until now. Due to the lack of information, referees sometimes make wrong decisions that can sometimes change the flow of the game or even make it unfair. The purpose of this project is to develop an autonomous drone that will serve as a referee for any kind of soccer match. The robotic referee should be able make objective decisions taking into account all the possible information available. Thus, information regarding the field, players and ball should be assessed in real-time. This project will deliver an efficient, innovative, extensible and flexible system architecture able to cope with real time requirements and well-known robotic systems constraints.