Embedded Motion Control 2015 Group 3/Drive: Difference between revisions

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The initial driving method(s) we considered were based on selecting key points for various situations, and updating the driving inputs according to those. This type of driving was used primarily for the corridor challenge.
The initial driving method(s) we considered were based on selecting key points for various situations, and updating the driving inputs according to those. This type of driving was used primarily for the corridor challenge.


=== Straight through corridors ===
==== Straight through corridors ====
The key points for driving through corridors are the points closest to the robot on the left and right side. Since these points will also be perpendicular to a straight wall, they give all sufficient information (distance from wall as well as direction of wall) for driving through a straight corridor.
The key points for driving through corridors are the points closest to the robot on the left and right side. Since these points will also be perpendicular to a straight wall, they give all sufficient information (distance from wall as well as direction of wall) for driving through a straight corridor.



Revision as of 14:22, 23 June 2015

This page is part of the EMC03 CST-wiki.

Potential field

Collision avoidance

This is a function that is used to drive through corridors without touching the walls. The function measures the nearest wall and identifies whether it is on its left or right side. There is set a margin in order to avoid a collision. This margin determines when PICO has to adjust its direction. When for instance, a wall on the left is closer than the margin, PICO has to move to the right.

Old drive methods

Before, we had decided that we were going to use potential field driving, we had two other options. These two options use the same method for driving through straight corridors but use a different approach to taking corners. We called the first one the 'simple method'. Basically, this method is developted as a back-up plan. The second approach uses path planning to drive around corners.

Drive through straight corridors

With this idea going straight in a corridor is done by checking the closest points at the left-hand and right-hand side of the corridor. Since this will be where the wall is perpendicular to the robot, it checks what the right angle for driving should be (difference between left and right angle). Then, it calculates the deviation from the centerline of the corridor, and based on a desired forward speed, it calculates a movement vector. Finally, it translates this vector to the robot driving coordinates. It should be noted that the Drive class is not responsible for deciding whether it is driving in a corridor, so this particular algorithm is not robust for corners, intersections etc. In the next subsections the old methods to handle corners are discussed.

Simple method

The first approach is the most simple one; this also means that is not the most fancy one. However, it is still important to have this working because we can always use this method when the other methods fail. In addition, we have learned a lot from it and used is as base for the other methods.

In brief, the simple method contains 3 steps:

  1. Drive to corridor without collision.
  2. Detect opening (left of right) and stop in front of it.
  3. Turn 90 degrees and start driving again.

This method is a robust way to pass the corridor challenge. Although, it would not be the fastest way.

Path planning for turning

puntje.
Not the right figure yet

The path planning is the second method that we worked on. Path planning can be used when PICO approaches an intersection. Assume that PICO has to go left on a T-juntion; then only collision avoidance will not be sufficient anymore. So, for instance 0.2 meter before the corner the ideal path to drive around the corner is calculated. This means that Vx, Vy, Va and the time (for turning) have to be determined on that particular moment.

Then basically,

  • Driving straight stops;
  • Turning with the determined Vx, Vy and Va for the associated time to drive around the corner;
  • Driving straight again.

In practice, this method turned out to be very hard. Because it is difficult to determine the right values for the variables.

Drive using key points

The initial driving method(s) we considered were based on selecting key points for various situations, and updating the driving inputs according to those. This type of driving was used primarily for the corridor challenge.

Straight through corridors

The key points for driving through corridors are the points closest to the robot on the left and right side. Since these points will also be perpendicular to a straight wall, they give all sufficient information (distance from wall as well as direction of wall) for driving through a straight corridor.

Corridor driving

First, the angle of the left and right wall is bisected, which gives a direction straight through the corridor. The deviation between the direction of the robot and aforementioned direction results in an angular velocity for the robot through a simple gain.

Next, a set forward velocity vector is created, in the direction straight through the corridor, (Vf in the picture). Furthermore, the distance from the center line results in a sideways velocity vector. These vectors combined give the desired driving vector (bold black arrow in the picture), which is then transformed to the Vx and Vy relative to the robot since the robot may be rotated.

This type of driving was successfully used during the corridor challenge, and resulted in smooth and fast driving.