Mobile Robot Control 2020 Group 1: Difference between revisions
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= Escape Room Challenge = | = Escape Room Challenge = | ||
== Strategy == | == Strategy == | ||
[[Image:EscapeRoom_strategy.jpeg | frameless | 600px | right | Strategy for Escape Room Challenge ]] | |||
To get a better understanding of the structure of the Escape Room Challenge a flowchart has been created. Here the process starts at 'Inactive' and ends at 'Finish'. All functions shown are combinations of parallel components that are controlled by one central component called strategy. | |||
Parallel to this flow the robot will continuously keep track of objects with the laser range finder. Whenever a object is detected in a specific range of the robot a flag will be thrown. This flag can be used to update the path planning which will prevent crashes when the robot is heading in the wrong direction. | |||
= Hospital Challenge = | = Hospital Challenge = |
Revision as of 14:41, 5 May 2020
Group Members
Name | Student Number | |
---|---|---|
1 | T.J.M. Snijders | 1017557 |
2 | B.P.J. Reijnen | 0988918 |
3 | J.H.B. de Zwart | 1020347 |
4 | S.C.M. Mennen | 1004332 |
5 | A.C.C.E. Vissers | 0914776 |
6 | B. Godschalk | 1265172 |
Introduction
This Wiki-page reports the progress made by Group 1 towards completion of the Escape Room Challenge and Hospital Challenge. The goal of the Escape Room Challenge is to escape a rectangular room as fast as possible without bumping into walls. The goal of the Hospital Challenge is to deliver medicines from one cabinet to another as fast as possible and without bumping into static and dynamic objects.
Logs
Meeting | Date | Time | Chairman | Secretary | Summary | Download |
---|---|---|---|---|---|---|
1 | 24-04-2020 | 15.00 | - | - | Introduction | |
2 | 28-04-2020 | 15.00 | - | T.J.M. Snijders | Introduction to tutor, discussed contents of Design Document | Notes |
3 | 01-05-2020 | 14.00 | B. Godschalk | S.C.M. Mennen | Discussed software architecture | Notes |
4 | 03-05-2020 | 14.00 | - | - | Discussed strategy for Escape Room Challenge | |
5 | 05-05-2020 | 14.00 | - | - | Discussed Escape Room Challenge software structure | |
6 | 08-05-2020 | 15.00 |
Design document
In order to get a good overview of the assignment a design document was composed which can be found here. This document describes the requirements, the software architecture which consists of the functions, components and interfaces and at last the system specifications. This document provides a guideline to succesfully complete the assignment.
Escape Room Challenge
Strategy
To get a better understanding of the structure of the Escape Room Challenge a flowchart has been created. Here the process starts at 'Inactive' and ends at 'Finish'. All functions shown are combinations of parallel components that are controlled by one central component called strategy.
Parallel to this flow the robot will continuously keep track of objects with the laser range finder. Whenever a object is detected in a specific range of the robot a flag will be thrown. This flag can be used to update the path planning which will prevent crashes when the robot is heading in the wrong direction.