Embedded Motion Control 2018 Group 6: Difference between revisions
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<td> | <td> T.O.S.J Bosman </td> | ||
<td>T.O.S.J Bosman </td> | <td> T.O.S.J Bosman </td> | ||
<td>1280554</td> | <td> 1280554 </td> | ||
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Revision as of 13:26, 4 May 2018
Group members
Name: | Report name: | Student id: |
T.O.S.J Bosman | T.O.S.J Bosman | 1280554 |
Raaf Bartelds | R. Bartelds | add number |
S Scheepens | S.J.M.C. Scheepens | 0778266 |
Josja Geijsberts | J. Geijsberts | 0896965 |
R. Gajapathy | R. Gajapathy | 1036818 |
T. Albu | T. Albu | 19992109 |
Marzieh Farahani | Marzieh Farahani | Tutor |
T.O.S.J Bosman (1280554): t dot o dot s dot j dot bosman at student dot tue dot nl
R. Bartelds
S.J.M.C. Scheepens (0778266): s dot j dot m dot c dot scheepens at student dot tue dot nl
J. Geijsberts (0896965): j dot geijsberts at student dot tue dot nl
R. Gajapathy (1036818): r dot gajapathy at student dot tue dot nl
T. Albu (19992109): tfalbu at gmail dot com
Requirement definition
Use cases for Escape Room
1. Wall and Door Detection
2. Move with a certain profile
3. Navigate
Requirements for Escape Room
R1.1 The system shall detect walls without touching them
R1.2 The system shall detect the goal/door
R1.3 The system shall log and map the environment
R2.1 The system shall move slower than 0.5 m/s translational and 1.2 rad/s rotational
R2.2 The system shall not stay still for more than 30 seconds
R3.1 The system shall find the goal
R3.2 The system shall determine a path to the goal
R3.3 THe system shall navigate to the goal
R3.4 THe system shall not touch the walls
R3.5 The system shall complete the task within 5 minutes
Use cases for Hospital Room
(unfinished)
1. Mapping
2. Move with a certain profile
3. Orient itself
4. Navigate