Embedded Motion Control 2018 Group 6: Difference between revisions
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R1.1 The system shall detect walls without touching them | R1.1 The system shall detect walls without touching them | ||
R1.2 The system shall detect the goal/door | R1.2 The system shall detect the goal/door | ||
R1.3 The system shall log and map the environment | R1.3 The system shall log and map the environment | ||
R2.1 The system shall move slower than 0.5 m/s translational and 1.2 rad/s rotational | R2.1 The system shall move slower than 0.5 m/s translational and 1.2 rad/s rotational | ||
R2.2 The system shall not stay still for more than 30 seconds | R2.2 The system shall not stay still for more than 30 seconds | ||
R3.1 The system shall find the goal | R3.1 The system shall find the goal | ||
R3.2 The system shall determine a path to the goal | R3.2 The system shall determine a path to the goal | ||
R3.3 THe system shall navigate to the goal | R3.3 THe system shall navigate to the goal | ||
R3.4 THe system shall not touch the walls | R3.4 THe system shall not touch the walls | ||
R3.5 The system shall complete the task within 5 minutes | R3.5 The system shall complete the task within 5 minutes | ||
Revision as of 15:02, 3 May 2018
=== Group members ===
T.O.S.J Bosman (1280554): t dot o dot s dot j dot bosman at student dot tue dot nl
R. Bartelds
S.J.M.C. Scheepens (0778266): s dot j dot m dot c dot scheepens at student dot tue dot nl
J. Geijsberts (0896965): j dot geijsberts at student dot tue dot nl
R. Gajapathy (1036818): r dot gajapathy at student dot tue dot nl
T. Albu (19992109): tfalbu at gmail dot com
Use cases for Escape Room
1. Wall and Door Detection
2. Move with a certain profile
3. Navigate
Requirements for Escape Room
R1.1 The system shall detect walls without touching them
R1.2 The system shall detect the goal/door
R1.3 The system shall log and map the environment
R2.1 The system shall move slower than 0.5 m/s translational and 1.2 rad/s rotational
R2.2 The system shall not stay still for more than 30 seconds
R3.1 The system shall find the goal
R3.2 The system shall determine a path to the goal
R3.3 THe system shall navigate to the goal
R3.4 THe system shall not touch the walls
R3.5 The system shall complete the task within 5 minutes
Use cases for Hospital Room
(unfinished)
1. Mapping
2. Move with a certain profile
3. Orient itself
4. Navigate