Football Table Motion: Difference between revisions
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<p>In this section we shortly describe how to use this library.</p> | <p>In this section we shortly describe how to use this library.</p> | ||
==Actions and Action selection== | |||
===Attractor dynamics=== | ===Attractor dynamics=== | ||
<p></p> | <p></p> | ||
== | ===Constraints=== | ||
<p></p> | |||
===Action selection=== | |||
<p></p> | |||
===Action selection=== | |||
<p></p> |
Revision as of 09:22, 18 September 2013
Introduction
Here we explain MOTION.mdl
(aliases: MOTION_demo.mdl
MOTION_exp.mdl
). MOTION.mdl
is compiled as an external.
Settings
Building
Running
libmotion_tools
libmotion_tools
is a small library created for common calculations performed on the table; puppet selection, intersection point calculation, et cetera. It functions using a class, this class has private variables that remembers what puppet is currently selected. The latter is really useful to avoid hectic switching of puppets in twilight zones.
In this section we shortly describe how to use this library.