Autonomous Football Table: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
(3 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
{{:EUTAFT_Layout}} | {{:EUTAFT_Layout}} | ||
This page will be used for the new system. | This page will be used for the new system. | ||
For the old system, you are redirected to the [[Football Table|old wiki]].''' | |||
<div align="left"> | <div align="left"> | ||
Line 13: | Line 15: | ||
<font size="4"> '''Autonomous Football Table''' </font> | <font size="4"> '''Autonomous Football Table''' </font> | ||
</div> | </div> | ||
The Autonomous Football Table is, like the name suggests, a setup where a human can play a game of table soccer against a computer. One side of the table has automated rods, whilst the other side has regular rods. This Wiki contains the current developments made on the Eindhoven University of Technology Autonomous Football Table. |
Latest revision as of 17:41, 3 December 2019
EUTAFT Navigation
- 1. Main
- 3. Manuals
- 3.1 Install instructions
- 3.2 How to do a demo
- 4 Software
- 4.1 Software architecture
- 4.2 Vision
- 5. Old wiki
This page will be used for the new system.
For the old system, you are redirected to the old wiki.
EUTAFT
Eindhoven University of Technology
Autonomous Football Table
The Autonomous Football Table is, like the name suggests, a setup where a human can play a game of table soccer against a computer. One side of the table has automated rods, whilst the other side has regular rods. This Wiki contains the current developments made on the Eindhoven University of Technology Autonomous Football Table.