Viotar: Difference between revisions

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== Motivatie ==
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'''Viotar project group - Main page'''
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<div style="position:relative; top:.25em; font-size:100%">'''<br/>William Schattevoet<br/>David Duwaer<br/>Eric Backx<br/> Arjan de Visser'''</div>
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'''Subpages:'''
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{{:Viotar_Menu}}




De afgelopen eeuw zijn elektrische instrumenten immens populair geworden. De elektrische gitaar is
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hier een voorbeeld van. Echter zijn elektrische strijkinstrumenten nooit echt aangeslagen. Dat roept
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de vragen op waarom dat zo is. Er zijn daarvoor verschillende gebreken aan deze instrumenten aan
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te wijzen. De bestaande elektrische strijkinstrumenten zijn trouw gemodelleerd naar de traditionele
'''Welcome'''
akoestische familie van strijkinstrumenten, waarvan de bekendste instrumenten de viool, de altviool,
</h1><br/>Welcome to the wiki page of the Viotar project group. On this page we will keep track of our progress during the project. This way everybody can see the progress we’re making on the Viotar and we can organize the information we gathered. Feel free to take a look around. <br/> In order to keep the wiki organized we divided it into several sub pages. By clicking the links in the textbox on the left the other page’s can be viewed. This front page only contains the global information, like the planning and approach of the problem.
cello en contrabas zijn. Deze instrumenten hebben echter verschillende nadelen:
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== Motivation==


- Heel moeilijk te bespelen (slechte combinatie van strijkdruk en –snelheid resulteert in een lelijk “krassend” geluid)
During the last century electronic instruments became immensely popular, the electronical guitar as an excellent example. Electronic bowing instrument on the other hand never really became popular. This leads to the questions, why didn’t the electronic bowing instrument become as popular as the electronical guitar? There are several reasons that can explain this phenomenon. The existing electronical bowing instruments are modeled the same way as the traditional acoustic bowing instrument. Therefore these instruments also have the same shortcomings and difficulties the traditional acoustic bowing instruments have. These shortcomings are:
*Very difficult to play (a wrong combination of bowing speed and bowing force results in a scratching sound).
*The traditional acoustic bowing instrument have a very limited sound range.
*It’s impossible to play chords, at most 2 strings at the same time.
*The traditional acoustic bowing instrument don’t have the good ergonomics guitars have.
These points motivated us to make an electronical bowing instrument that doesn’t have these shortcomings. This means that we want to make an instrument which can play chords. Or, to be more specific, an instrument on which more than 2 strings can be excited at the same time. Therefore it is not possible to use a bow anymore, because with a bow it’s only possible to excite 1 ore all strings. Because of this the ergonomics of the traditional acoustic bowing instrument can be changed into something more hand able.<br/> With the new instrument exciting the string with the right combination of bow force and bow speed is not longer the responsibility of the player. The Viotar has to make sure that the right combination of bow force and bow speed is used. These demands imply that some kind of mechanical bowing device has to be used to excite the strings. This device has to be able to bow all combinations of strings and do that with the right combination of bow force and bow speed. These demands also made us decide that a electronical guitar would be a good instrument for a prototype.


- Beperkt bereik, om het volledige spectrum te dekken van toonhoogte moeten meerdere instrumenten gebruikt worden (i.e. viool hoog, cello laag en contras daaronder)
== List of demands ==
From the above stated properties of the Viotar the next quantities are formulated:
*The sound had to be generated by the strings and after that it gets electronically processed.
*All the strings can be excited in every combination ore at the same time.
*The amplitude of the note can be varied from the minimum to the maximum during the excitation of the string. The minimum and maximum are set by the bowing pressure and force at which Helmholtz is reached.
*The Viotar must be capable of playing 18 different notes each second on one string.
*The Viotar must be capable of playing 18 different notes on different string separately.
*The string is always excited in such way that Helmholtz occurs, regardless of the player’s skill.
*The Viotar is also playable as a normal guitar. Therefore is must be possible to excite the string manually on the Viotar.
*The Viotar’s tone reach has to be from base to soprano, the lowest note has to be lower than E<sub>4</sub>, and the highest note has to be higher than A<sub>5</sub>.


- Akkoorden zijn onmogelijk om te spelen, hooguit snaren tegelijk.
==Road map==


- Onprettige ergonomie
To tackle the stated problem, the following road map has been made. The planning that follows later, is also based on this road map.


Dit motiveert het maken van een elektrisch strijkinstrument dat geen van deze gebreken ondervind.
# Concept
#* What do we want?
#* Why? (motivation)
# Definition
#* Design requirements
# Design
#* Literature
#* Model
#* Controller + mechanics
#* Doing experiments with different types of mechanics and choose one
#* Ergonomics
#* Doing experiments with different ergonomics
#* Final design
# Preparation
#* Order parts for prototype
# Production
#*      Prototype
# Evaluation


Onder andere betekent dit dat er dus akkoorden op gespeeld moeten kunnen worden. Met andere
==Planning==
woorden, er moeten meer dan 2 snaren tegelijk bespeeld kunnen worden. Deze eis kan worden
uitgebreid zodat íedere combinatie van snaren tegelijk gespeeld moet kunnen worden, zoals dit
bij de elektrische gitaar het geval is. Dit sluit het gebruik van een strijkstok zoals bij de traditionele
strijkinstrumenten uit. Hierdoor kan de oorspronkelijke ergonomie van deze strijkinstrumenten
worden losgelaten, en kan men een betere ergonomie ontwerpen.


Ook moet het nieuwe instrument makkelijk bespeeld kunnen worden. Wat strijkinstrumenten
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moeilijk maakt is het feit ze “goed” moeten worden bestreken (de goede combinatie van druk
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en snelheid) om überhaupt een goede toon te krijgen. Het nieuwe instrument moet deze
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verantwoordelijkheid in feite overnemen, dus het instrument moet “zelf” verzorgen dat er altijd
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sprake is van de goede combinatie van strijksnelheid en druk.
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Deze eis in combinatie met het feit dat alle snarencombinaties tegelijk gespeeld moeten kunnen
[[File:Planning.PNG|1100px]]
worden, doet denken aan een soort mechaniek dat het bestrijken van de snaren gaat verzorgen.
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Dit laatste in combinatie met de eis dat het ergonomisch moet zijn en een groot bereik moet hebben,
De tijdsplanning van het Viotar project.
maakt een elektrische gitaar een goed model om vanuit te gaan. Het doel is om een elektrische gitaar
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om te bouwen tot een instrument met bovengenoemde eisen.
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== Programma van eisen ==
 
- Het geluid bestaat uit een door de snaren gegenereerd en elektronisch verwerkt signaal.
 
- De snaren kunnen in alle combinaties simultaan bespeeld worden.
 
- Op ieder tijdstip in een gespeelde noot is de amplitude van de noot varieerbaar van het minimaal tot het maximaal mogelijke op de snaar. De onder- en bovengrens worden opgelegd door de mogelijkheid om bij een bepaalde lage of hoge strijksnelheid en/of –druk nog Helmholtz-trilling te kunnen genereren.
 
- Het mechaniek en de user-interface laten het toe dat er 18 verschillende noten per seconde op één snaar worden gespeeld.
 
- Het mechaniek en de user-interface laten het toe dat er 18 verschillende noten per seconde op verschillende snaren achter elkaar worden gespeeld.
 
- De snaar maakt bij aanstrijking een Helmholtz trilling, ongeacht het niveau van de speler.
 
- Het instrument moet net als bij strijkinstrumenten vrij “tokkelbaar” zijn: Als de gebruiker niet aan het strijken is, moet de ruimte boven de snaren volledig vrij zijn, en onder de snaren moet tussen de 5 en de 15cm van de brug, 5mm onder de snaren vrij zijn.
 
- Het bereik moet vanuit het gebied van de bas tot in de sopraan reiken: De laagste noot lager zijn dan E<sub>4</sub>, en de hoogste noot moet hoger zijn dan A_5.

Latest revision as of 15:00, 23 March 2011

Viotar project group - Main page


William Schattevoet
David Duwaer
Eric Backx
Arjan de Visser


Subpages:


Main page

Working principle of the violin and predicting it’s behavior

Ways to exite the string

Hardware Design

Software Design (Quantifying the signal we want to see)

Realisation and Proof of concept

Patent Research

Background information: Interview with Hendrick Zick

Recommendations


Welcome


Welcome to the wiki page of the Viotar project group. On this page we will keep track of our progress during the project. This way everybody can see the progress we’re making on the Viotar and we can organize the information we gathered. Feel free to take a look around.
In order to keep the wiki organized we divided it into several sub pages. By clicking the links in the textbox on the left the other page’s can be viewed. This front page only contains the global information, like the planning and approach of the problem.


Motivation

During the last century electronic instruments became immensely popular, the electronical guitar as an excellent example. Electronic bowing instrument on the other hand never really became popular. This leads to the questions, why didn’t the electronic bowing instrument become as popular as the electronical guitar? There are several reasons that can explain this phenomenon. The existing electronical bowing instruments are modeled the same way as the traditional acoustic bowing instrument. Therefore these instruments also have the same shortcomings and difficulties the traditional acoustic bowing instruments have. These shortcomings are:

  • Very difficult to play (a wrong combination of bowing speed and bowing force results in a scratching sound).
  • The traditional acoustic bowing instrument have a very limited sound range.
  • It’s impossible to play chords, at most 2 strings at the same time.
  • The traditional acoustic bowing instrument don’t have the good ergonomics guitars have.

These points motivated us to make an electronical bowing instrument that doesn’t have these shortcomings. This means that we want to make an instrument which can play chords. Or, to be more specific, an instrument on which more than 2 strings can be excited at the same time. Therefore it is not possible to use a bow anymore, because with a bow it’s only possible to excite 1 ore all strings. Because of this the ergonomics of the traditional acoustic bowing instrument can be changed into something more hand able.
With the new instrument exciting the string with the right combination of bow force and bow speed is not longer the responsibility of the player. The Viotar has to make sure that the right combination of bow force and bow speed is used. These demands imply that some kind of mechanical bowing device has to be used to excite the strings. This device has to be able to bow all combinations of strings and do that with the right combination of bow force and bow speed. These demands also made us decide that a electronical guitar would be a good instrument for a prototype.

List of demands

From the above stated properties of the Viotar the next quantities are formulated:

  • The sound had to be generated by the strings and after that it gets electronically processed.
  • All the strings can be excited in every combination ore at the same time.
  • The amplitude of the note can be varied from the minimum to the maximum during the excitation of the string. The minimum and maximum are set by the bowing pressure and force at which Helmholtz is reached.
  • The Viotar must be capable of playing 18 different notes each second on one string.
  • The Viotar must be capable of playing 18 different notes on different string separately.
  • The string is always excited in such way that Helmholtz occurs, regardless of the player’s skill.
  • The Viotar is also playable as a normal guitar. Therefore is must be possible to excite the string manually on the Viotar.
  • The Viotar’s tone reach has to be from base to soprano, the lowest note has to be lower than E4, and the highest note has to be higher than A5.

Road map

To tackle the stated problem, the following road map has been made. The planning that follows later, is also based on this road map.

  1. Concept
    • What do we want?
    • Why? (motivation)
  2. Definition
    • Design requirements
  3. Design
    • Literature
    • Model
    • Controller + mechanics
    • Doing experiments with different types of mechanics and choose one
    • Ergonomics
    • Doing experiments with different ergonomics
    • Final design
  4. Preparation
    • Order parts for prototype
  5. Production
    • Prototype
  6. Evaluation

Planning

Planning.PNG

De tijdsplanning van het Viotar project.