PRE2020 4 Group3: Difference between revisions
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Interactive software learning children how to draw, count and recognize colors. Children will get small tasks like "draw 3 red apples", the software will recognize the extent to which this task is done correctly and provide compliments and or suggested improvements. | Interactive software learning children how to draw, count and recognize colors. Children will get small tasks like "draw 3 red apples", the software will recognize the extent to which this task is done correctly and provide compliments and or suggested improvements. | ||
=Plan= | |||
''Subjects'': Child psychology, learning, image processing, software development | |||
''Objectives'': Create software to help children learn | |||
''Users'': Children (of parents that want to provide a playful learning app) | |||
''State-of-the art'': Alternative apps that help children either count, draw or learn colors individually. Not in a combined way, we feel the combination might improve the way to learn these things. Additionally, we hypothesize that explaining problems via a childs own drawn elements could improve their understanding. | |||
''Approach'': Make up a model for how the software should work, make software in which one can draw, program software that can recognize multiple drawn objects/shapes, implement everything in a working framework according to the model. | |||
''Planning'': | |||
Software model in week 2 | |||
Drawing software in week 3 & 4 | |||
Object recognition software in week 5 & 6 | |||
Implement recognition software in framework in week 7 & 8 | |||
Work on wiki and presentation during week 2-8 | |||
''Milestones'': Drawing software, Working object recognition, implementation in task framework | |||
''Deliverables'': Peer review, Wiki, Final Presentation, The software (?) | |||
''Who will do what'': yet to be determined | |||
Revision as of 09:48, 28 April 2021
Group members: Eline Boom 1465872, Luuk van Dorst 1469789, Kyra Moviat 1349171, Jeroen Pullen 1477730, Veerle Uhl 1462229
Interested in creating a software / theoretical solution.
Interactive software learning children how to draw, count and recognize colors. Children will get small tasks like "draw 3 red apples", the software will recognize the extent to which this task is done correctly and provide compliments and or suggested improvements.
Plan
Subjects: Child psychology, learning, image processing, software development Objectives: Create software to help children learn Users: Children (of parents that want to provide a playful learning app) State-of-the art: Alternative apps that help children either count, draw or learn colors individually. Not in a combined way, we feel the combination might improve the way to learn these things. Additionally, we hypothesize that explaining problems via a childs own drawn elements could improve their understanding. Approach: Make up a model for how the software should work, make software in which one can draw, program software that can recognize multiple drawn objects/shapes, implement everything in a working framework according to the model. Planning: Software model in week 2 Drawing software in week 3 & 4 Object recognition software in week 5 & 6 Implement recognition software in framework in week 7 & 8 Work on wiki and presentation during week 2-8
Milestones: Drawing software, Working object recognition, implementation in task framework Deliverables: Peer review, Wiki, Final Presentation, The software (?) Who will do what: yet to be determined
Journal
Name, Total, Breakdown